Package Description


Bring Realism (and Reliability) to Your FiveM Server

Meet our Speed Camera Script—a fresh take on traffic enforcement for FiveM. We’ve built something the community hasn’t seen before: actual snapshot photos captured when a player drives over the speed limit. It’s immersive, fair, and surprisingly fun.

Why servers choose us

  • Authentic photo evidence
    Real, in-game images are stored with each violation so players see exactly what happened.
  • Deep customization without the headache
    We’ve poured our experience from developing escrowed FiveM scripts into making this one easy to tailor. Change limits, fines, locations, notifications, webhooks, and more—so it fits your server’s style, not the other way around.
  • Built for your workflow
    Clean config, clear docs, and thoughtful defaults mean you can go from install to live in minutes.
  • Future-proof & maintained
    We treat this like a partnership: updates, optimizations, and attentive support are part of the package.

Our promise to you

We’re a small, dedicated team that loves building for FiveM communities. When you choose our script, you’re not just buying code—you’re getting teammates who care about your server’s success. Tell us what you need, and we’ll help you shape it.


Config file

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Speed cameras
20.00 USD
Resource tags
  • ESCROW
  • SCRIPT
  • POLICE
  • Resource updates
    v1.1.1 08.03.2026
    Major performance update
    LATEST
    Check the changelog on our discord!
    Vehicle-based speed-camera immunity (Config.EmergencyImmunityMode, Config.EmergencyVehicleClasses, EmergencyVehicleModels).
    vRP players can now open the speed-camera menu from the terminal marker.
    Fine and Discord screenshot upload are now decoupled
    Defensive parse of the screenshot-basic response — no moreArgument at index 1 was null crash when resp.attachments nil
    Braking after the white-screen flash no longer dodges the fine(speed is locked at trigger time, not re-read after upload)
    Server clamps fines to ≥0 and rejects spoofed payloads, plate mismatches, and rapid-fire fines (4 s rate limit)
    Per-camera 12 s cooldown — second camera in a chain now triggers correctly instead of being silenced by a blocking thread sleep
    vRP players still get caught when Config.EmergencyImmunityMode = 'job' and they are not a cop (updateRadarsCheck honors the new mode)
    showNotification framework match is case-insensitive(ESX/esx, QBCORE/qb/qbcore)
    IsPlayerOnDuty() consumer ignores non-boolean returns instead of silently flipping ShouldCare
    Detection loop: two-tier distance check, idle sleep 500 ms, full trigger work only inside the 40 m hot zone
    Speed/unit/PlayerPedId/GetEntityCoords cached once per tick
    Dev-mode debug-draw loop now idles at 500 ms when no camera is within 300 m
    All MySQL.Sync.fetchAll switched to MySQL.query.await (yielding instead of blocking the resource thread).
    Photo-flow factored into one shared TakeCameraPhoto helper to remove static/mobile duplication
    v1.1.0 03.04.2026
    Minor fixes
    Check the changelog on our discord!
    Added support for default duty systems that are in qb-core and qbox frameworks
    Added support for custom duty systems that you might use on your server (you can find the function in the editable_client.lua)
    v1.0.9 28.03.2026
    MAJOR UPDATE
    Check the changelog on our discord!
    +2
    Added a new loading screen when opening a police speed camera menu
    Added new tabs: Graffiti, Map, Statistics
    Added ability to set route to any speed camera in map and graffiti page
    Added a whole documentation page related to speed cameras
    Upgraded the photo making loop
    Overhauled completely the speed cameras radius, now it is way more realistic because instead of big zone you have a camera fov
    v1.0.8 09.03.2026
    Minor fixes
    Check the changelog on our discord!
    Fixed support for money removal, for ESX framework
    Fixed dispatch function values returning nil
    v1.0.7 24.02.2026
    Optymalization update
    Check the changelog on our discord!
    Added ability to pick up mobile speed cameras by your selected jobs
    Added version check information
    Added item check before painting or removing paint from speed cameras
    Added more support for users that use custom target systems
    Applied some minor optymalization fixes
    v1.0.5 13.02.2026
    Major update
    Check the changelog on our discord!
    Added ability to add prop heading
    Added support for languages: English, German, Polish, French, Spanish, Chinese
    Added support for default framework notifications
    Added ability to spawn mobile speed cameras by police officers
    Added radius setting for each speed camera
    Improved interaction methods with speed camera props
    v1.0.4 07.02.2026
    UI updates
    Check the changelog on our discord!
    Added support for vRP framework
    Changed the UI to new styling, if you want to keep the old, simply put files from html_old to html folder
    v1.0.3 04.02.2026
    QBOX framework support
    Check the changelog on our discord!
    Added support for QBOX framework
    Added bridges for loading frameworks instead of manual setup (everything happens automatically now)
    Improved optimalization of some threads
    Fixed issues with info text not showing in the photos always
    v1.0.2 02.11.2025
    Minor fixes
    Check the changelog on our discord!
    Fixed issues for the QBCore framework
    v1.0.1 20.10.2025
    General fixes
    Check the changelog on our discord!
    Fixed issues with the screen blur when the speed camera takes photo
    Fixed issues with g-hud export
    Fixed the time updating time, so it will be as accurate as possible